![]() All other goods are considered contraband. There are four types of legal goods: Apples, Cheese, Bread, and Chickens. Players may only declare one type of good, and it must be a legal good. They may lie about the type of good, but they must be truthful about the number of cards. Once this is done, the player must declare what goods they are transporting. ![]() Next players will select which goods they wish to transport into town and place them secretly in a small bag to conceal them. Each round, all players not currently the sheriff have the opportunity to visit the market- where they can discard up to five of their cards and then replace those cards either with the top cards of the discard pile, or by drawing from the deck. The player with the most real cash on them will be the Sheriff first. Goods cards are then shuffled and six cards are dealt to each player with the rest going to the center of the table face down. Players choose a color and select the matching board. A player may lie, bribe, or mislead to get the most points scoring goods into the city without being caught. Players must declare what goods they have in their bag and the Sheriff may choose to let them pass or inspect their goods to see if they are carrying the goods they claim. ![]() In the game, players take turns acting as the Sheriff while the other players try to bring goods into the city. Sheriff of Nottingham was released on October 10, 2014. Sheriff of Nottingham is a multiplayer bluffing board game designed by Sergio Halaban, Bryan Pope, Andre Zatz and originally published Arcane Wonders as the first in their Dice Tower Essentials line. For other uses, see Sheriff of Nottingham (disambiguation). ![]()
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